A downloadable asset pack

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Alright You’ve got a nice, side-scrolling action platformer, and you want to turn it into a 16-bit action-adventure game with fantastical swords and sorcery, but you feel like it isn't right without a throwing start or two? This is just the thing you needed. Modeled after the characters used in the classic megadrive/genesis and SNES, This asset pack contains a fully animated 16-bit action-adventure Shinobi character as well as an illustration for all your promotional needs. If you like this, keep on the look out for more as this is part of a set. Expect the rest to be rolling out soon!

 

These assets can be used in commercial projects and edited. to that point I've included the .aseprite as well as .gif and.png files for the sprites.  As well as the .clip  along with the .png for the illustration.

.gif and .png files  as well as the .aseprite source files. for

  • idle animation, 4 frames, loops
  • running animation, 8 frames, loops
  • jumping animation, 4 frames, loops
  • falling animation, 4 frames, loops
  • jump to fall transition animation, 5 frames, doesn't loop
  • attack animations
    • ground attack 1, 4 frames, doesn't loop
    • ground attack 2, 4 frames, doesn't loop
    • air attack 1, 4 frames, doesn't loop
    • air attack 2, 4 frames, doesn't loop
    • shuriken throw,  5 frames, doesn't loop
    • shuriken, 6 frames, loops
    • kunai throw (air) , 4 frames, doesn't loop
    • kunai, still image.
  • Special animations
    • activation, 23 frames, doesn't loop
    • idle, 4 frames, loops
    • run, 6 frames, loops
    • dash, 8 frames, doesn't loop
    • effect 1, 7 frames, doesn't loop
    • effect 2, 11 frames, doesn't loop
  • ladder climb animation, 8 frames, loops
  • ladder slide animation, 4 frames, loops
  • ladder top animation, 20 frames, doesn't loop
  • hit(standing) animation, 3 frames, doesn't loop
  • hit(thrown/air) animation, 3 frames, doesn't loop 
  • toss item animation, 7 frames, doesn't loop
  • use item animation, 5 frames, doesn't loop. 
  • crawl animation, 6 frames, loops
  • crouch down animation, 7 frames, doesn't loop
  • stand up animation, 6 frames, doesn't loop
  • crouch attack animation, 4 frames, doesn't loop
  • wall collision animation, 3 frames, doesn't loop
  • wall hang image, 1 frame, doesn't loop.
  • wall slide animation, 4 frames, loops
  • wall kick animation, 4 frames, doesn't loop.
  • death animation, 14 frames, doesn't loop


 .png files as well as the .clip source file for

  • a full resolution illustration of the Shinobi character
  • a quarter sized image of the illustration (more reasonably sized, I work large and downscale)

Nothing right now!





StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorPhi9009
GenrePlatformer
Tags16-bit, 2D, Action-Adventure, Fantasy, main-character, Ninja, Pixel Art, Side Scroller

Purchase

Buy Now$5.00 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

platformer_Shinobi_v1_2.zip 33 MB

Development log

Comments

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Can you show me some more animations?

can you make more animations ?crouch,wall grab?thank you!

Definitely. After a few days to look them over I felt like these character packs are good but a bit bare. I've got another project on the docket right now along with prepping another storefront, but I'm gathering ideas as to necessary additions and updates to this and the other two character packs